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Eludamos: Journal for Computer Game Culture Vol. 14 No. 1 (2023): Futures of Games and Game Studies - Articles
Young video game players’ self-identified toxic gaming behaviour
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Eludamos: Journal for Computer Game Culture Vol. 13 No. 1 (2022) - Articles
Categorizations of World War II in Videogames
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Eludamos: Journal for Computer Game Culture Vol. 13 No. 1 (2022) - Introduction
Editorial
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Eludamos: Journal for Computer Game Culture Vol. 13 No. 1 (2022) - Commentaries
I Am... Bothered About D&D
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Eludamos: Journal for Computer Game Culture Vol. 14 No. 1 (2023): Futures of Games and Game Studies - Reviews
Book review
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Eludamos: Journal for Computer Game Culture Vol. 13 No. 1 (2022) - Articles
A Game of Twisted Shouting
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Eludamos: Journal for Computer Game Culture Vol. 14 No. 1 (2023): Futures of Games and Game Studies - Articles
Narrative selfies and player–character intimacy in interface games
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Eludamos: Journal for Computer Game Culture Vol. 14 No. 1 (2023): Futures of Games and Game Studies - Introduction
Editorial
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Eludamos: Journal for Computer Game Culture Vol. 14 No. 1 (2023): Futures of Games and Game Studies - Articles
Reimagining a future for game studies, from the ground up
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Eludamos: Journal for Computer Game Culture Vol. 13 No. 1 (2022) - Articles
Materiality, Nonlinearity, and Interpretive Openness in Contemporary Archaeogames
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Eludamos: Journal for Computer Game Culture Vol. 13 No. 1 (2022) - Articles
Understanding Esports Teamplay as an Emergent Choreography
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Eludamos: Journal for Computer Game Culture Vol. 14 No. 1 (2023): Futures of Games and Game Studies - Commentaries
Game worker solidarity
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Eludamos: Journal for Computer Game Culture Vol. 14 No. 1 (2023): Futures of Games and Game Studies - Articles
Time to stop playing
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Eludamos: Journal for Computer Game Culture Vol. 14 No. 1 (2023): Futures of Games and Game Studies - Articles
Fancies explained
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Eludamos: Journal for Computer Game Culture Vol. 14 No. 1 (2023): Futures of Games and Game Studies - Articles
Playing on life's terms
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Eludamos: Journal for Computer Game Culture Vol. 14 No. 1 (2023): Futures of Games and Game Studies - Articles
A future already past?
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Eludamos: Journal for Computer Game Culture Vol. 10 No. 1 (2019) - Perspectives
Design Foundations for Emotional Game Characters
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Eludamos: Journal for Computer Game Culture Vol. 5 No. 1 (2011) - Articles
Ambivalence and Recursion in Castlevania: Symphony of the Night
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Eludamos: Journal for Computer Game Culture Vol. 3 No. 2 (2009) - Perspectives
Video Game Genre, Evolution and Innovation
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Eludamos: Journal for Computer Game Culture Vol. 12 No. 1 (2021) - Perspectives
Playful Strategies in Print Advertising
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Eludamos: Journal for Computer Game Culture Vol. 7 No. 1 (2013) - Articles
On the Validity of Metacritic in Assessing Game Value
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Eludamos: Journal for Computer Game Culture Vol. 4 No. 2 (2010) - Articles
Digital Historicism: Archival Footage, Digital Interface, and Historiographic Effects in Call of Duty: World at War
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Eludamos: Journal for Computer Game Culture Vol. 2 No. 2 (2008) - Introduction
Introduction
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Eludamos: Journal for Computer Game Culture Vol. 5 No. 1 (2011) - Interviews
Moving Targets: The Constant Change of Mobile Game Development
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Eludamos: Journal for Computer Game Culture Vol. 3 No. 2 (2009) - Perspectives
Generations of Game Analytics, Achievements and High Scores
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Eludamos: Journal for Computer Game Culture Vol. 11 No. 1 (2020) - Perspectives
Gaming Under Biopolitical Sovereign Power
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Eludamos: Journal for Computer Game Culture Vol. 4 No. 2 (2010) - Articles
Game Characters as Narrative Devices. A Comparative Analysis of Dragon Age: Origins and Mass Effect 2
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Eludamos: Journal for Computer Game Culture Vol. 2 No. 2 (2008) - Articles
Using Literary Theory to Read Games: Power, Ideology, and Repression in Atlus’ Growlanser: Heritage of War
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Eludamos: Journal for Computer Game Culture Vol. 10 No. 1 (2019) - Perspectives
Games, AI and Systems
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Eludamos: Journal for Computer Game Culture Vol. 3 No. 2 (2009) - Perspectives
Fahrenheit and the premature burial of interactive movies
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Eludamos: Journal for Computer Game Culture Vol. 8 No. 1 (2014) - Articles
The Eternal Recurrence of All Bits
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Eludamos: Journal for Computer Game Culture Vol. 4 No. 2 (2010) - Reviews
Book Review: The Mergence of Spaces by Elke Hemminger
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Eludamos: Journal for Computer Game Culture Vol. 2 No. 2 (2008) - Articles
Video Game Play Effects on Dreams: Self-Evaluation and Content Analysis
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Eludamos: Journal for Computer Game Culture Vol. 10 No. 1 (2019) - Perspectives
Alive: A Case Study of the Design of an AI Conversation Simulator
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Eludamos: Journal for Computer Game Culture Vol. 5 No. 1 (2011) - Reviews
Review of Video Game Spaces: Image, Play, and Structure in 3D Game Worlds
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Eludamos: Journal for Computer Game Culture Vol. 3 No. 2 (2009) - Articles
Chopin's Dream as Reality: A Critical Reading of Eternal Sonata
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Eludamos: Journal for Computer Game Culture Vol. 7 No. 1 (2013) - Reviews
Review of Legend of Zelda: Hyrule Historia
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Eludamos: Journal for Computer Game Culture Vol. 1 No. 1 (2007) - Introduction
Introduction
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Eludamos: Journal for Computer Game Culture Vol. 8 No. 1 (2014) - Articles
“Tap, tap, flap, flap.” Ludic Seriality, Digitality, and the Finger
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Eludamos: Journal for Computer Game Culture Vol. 4 No. 1 (2010) - Articles
Postcolonial Playgrounds: Games and postcolonial culture
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Eludamos: Journal for Computer Game Culture Vol. 10 No. 1 (2019) - Perspectives
Understanding the User Experience of AI Through the Lens of Game Studies
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Eludamos: Journal for Computer Game Culture Vol. 5 No. 1 (2011) - Reviews
How Linearity Affects Narrative: The Incomplete Story of Final Fantasy XIII
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Eludamos: Journal for Computer Game Culture Vol. 3 No. 2 (2009) - Articles
Letter from the Wilderness
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Eludamos: Journal for Computer Game Culture Vol. 8 No. 1 (2014) - Introduction
Introduction: Ludic Seriality, Digital Seriality
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Eludamos: Journal for Computer Game Culture Vol. 8 No. 1 (2014) - Articles
Prolonging the Magic: The political economy of the 7th generation console game
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Eludamos: Journal for Computer Game Culture Vol. 4 No. 1 (2010) - Articles
Why so serious? On the relation of serious games and learning
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Eludamos: Journal for Computer Game Culture Vol. 2 No. 2 (2008) - Articles
“You Are Dead. Continue?”: Conflicts and Complements in Game Rules and Fiction
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Eludamos: Journal for Computer Game Culture Vol. 5 No. 1 (2011) - Reviews
The Sentimental Mood of All Star Baseball 2004
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Eludamos: Journal for Computer Game Culture Vol. 3 No. 2 (2009) - Articles
Just Gaming: On Being Differently Literate
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Eludamos: Journal for Computer Game Culture Vol. 8 No. 1 (2014) - Articles
Finishing the Fight, One Step at a Time: Seriality in Bungie’s Halo
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Eludamos: Journal for Computer Game Culture Vol. 2 No. 2 (2008) - Articles
A Review of Agent Emotion Architectures
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Eludamos: Journal for Computer Game Culture Vol. 10 No. 1 (2019) - Articles
Playing with Fear: The Aesthetics of Horror in Recent Indie Games
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Eludamos: Journal for Computer Game Culture Vol. 6 No. 1 (2012) - Perspectives
Guest Editorial Preface. Applied Playfulness – 5th Vienna Games Conference (FROG11)
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Eludamos: Journal for Computer Game Culture Vol. 8 No. 1 (2014) - Articles
From NES-4021 to moSMB3.wmv: Speedrunning the Serial Interface
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Eludamos: Journal for Computer Game Culture Vol. 8 No. 1 (2014) - Articles
“Did you shoot the girl in the street?” – On the Digital Seriality of The Walking Dead
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Eludamos: Journal for Computer Game Culture Vol. 4 No. 1 (2010) - Articles
The Computer Game as a Somatic Experience
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Eludamos: Journal for Computer Game Culture Vol. 10 No. 1 (2019) - Articles
A Conceptual Critique of the Use of Moral Disengagement Theory in Research on Violent Video Games
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Eludamos: Journal for Computer Game Culture Vol. 3 No. 2 (2009) - Articles
An Analysis of Persistent Non-Player Characters in the First-Person Gaming genre 1998-2007: a case for the fusion of mechanics and diegetics
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Eludamos: Journal for Computer Game Culture Vol. 1 No. 1 (2007) - Articles
Ordinary Gamers - The Vanishing Violence In War Games And Its Influence On Male Gamers
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Eludamos: Journal for Computer Game Culture Vol. 8 No. 1 (2014) - Articles
Seriality's Ludic Promise: Film Serials and the Pre-History of Digital Gaming
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Eludamos: Journal for Computer Game Culture Vol. 4 No. 1 (2010) - Articles
Discourse Engines for Art Mods
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Eludamos: Journal for Computer Game Culture Vol. 10 No. 1 (2019) - Call for Papers
On the Philosophy of Computer Games. Special Issue
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Eludamos: Journal for Computer Game Culture Vol. 3 No. 2 (2009) - Articles
Playing with one’s self: notions of subjectivity and agency in digital games
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Eludamos: Journal for Computer Game Culture Vol. 1 No. 1 (2007) - Articles
On the Liberation of Space in Computer Games
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Eludamos: Journal for Computer Game Culture Vol. 8 No. 1 (2014) - Articles
Types and Bytes. Ludic Seriality and Digital Typography
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Eludamos: Journal for Computer Game Culture Vol. 4 No. 1 (2010) - Articles
Exploring the Creative Potential of Values Conscious Game Design: Students’ Experiences with the VAP Curriculum
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Eludamos: Journal for Computer Game Culture Vol. 2 No. 2 (2008) - Articles
Thinking out of the box (and back in the plane). Concepts of space and spatial representation in two classic adventure games.
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Eludamos: Journal for Computer Game Culture Vol. 6 No. 1 (2012) - Perspectives
Playing for Plot in the Lost and Portal Franchises
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Eludamos: Journal for Computer Game Culture Vol. 3 No. 2 (2009) - Articles
Repelling the Invasion of the “Other”: Post-Apocalyptic Alien Shooter Videogames Addressing Contemporary Cultural Attitudes
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Eludamos: Journal for Computer Game Culture Vol. 1 No. 1 (2007) - Articles
(Dis-)integrative Effects of MUD-Usage as Seen by the Players
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Eludamos: Journal for Computer Game Culture Vol. 8 No. 1 (2014) - Articles
Digital Seriality as Structure and Process
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Eludamos: Journal for Computer Game Culture Vol. 6 No. 1 (2012) - Perspectives
Objects of Desire - A Reading of the Reward System in World of Warcraft
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Eludamos: Journal for Computer Game Culture Vol. 3 No. 2 (2009) - Articles
Ten years later
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Eludamos: Journal for Computer Game Culture Vol. 1 No. 1 (2007) - Articles
Real Player Manifesto
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Eludamos: Journal for Computer Game Culture Vol. 4 No. 1 (2010) - Articles
Indoor Fireworks: The Pleasures of Digital Game Pyrotechnics
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Eludamos: Journal for Computer Game Culture Vol. 2 No. 2 (2008) - Articles
“We don’t want it changed, do we?” - Gender and Sexuality in Role Playing Games
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Eludamos: Journal for Computer Game Culture Vol. 11 No. 1 (2020) - Perspectives
The Philosophy of Computer Games – Introduction
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Eludamos: Journal for Computer Game Culture Vol. 6 No. 1 (2012) - Perspectives
What Makes an MMORPG Leader? A Social Cognitive Theory-Based Approach to Understanding the Formation of Leadership Capabilities in Massively Multiplayer Online Role-Playing Games
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Eludamos: Journal for Computer Game Culture Vol. 1 No. 1 (2007) - Articles
‘Translating Narrative into Code’ – Thoughts on a Technology-Centric Model of Digital Games as Programmable Media
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Eludamos: Journal for Computer Game Culture Vol. 8 No. 1 (2014) - Articles
Gandalf on the Death Star: Levels of Seriality between Bricks, Bits, and Blockbusters
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Eludamos: Journal for Computer Game Culture Vol. 4 No. 1 (2010) - Interviews
The Museology of Computergames—An interview with the curator of the Computerspiele Museum, Andreas Lange, and art historian and archivist Dr. Winfried Bergmeyer, Berlin.
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Eludamos: Journal for Computer Game Culture Vol. 2 No. 2 (2008) - Interviews
“Play belongs to Everybody”: An interview with the Ludica Collective
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Eludamos: Journal for Computer Game Culture Vol. 4 No. 2 (2010) - Perspectives
Preface: A Community of Players
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Eludamos: Journal for Computer Game Culture Vol. 1 No. 1 (2007) - Reviews
Think smooth! The challenges, pleasures and pitfalls of WarioWare: Smooth Moves
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Eludamos: Journal for Computer Game Culture Vol. 4 No. 1 (2010) - Interviews
Development in Context
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Eludamos: Journal for Computer Game Culture Vol. 2 No. 2 (2008) - Reviews
Mass(ively) Effect(ive): Emotional Connections, Choice, and Humanity
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Eludamos: Journal for Computer Game Culture Vol. 6 No. 1 (2012) - Perspectives
Designing a Game for Playful Communication within Families
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Eludamos: Journal for Computer Game Culture Vol. 1 No. 1 (2007) - Reviews
Electroplankton revisited: A Meta-Review
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Eludamos: Journal for Computer Game Culture Vol. 9 No. 1 (2018) - Articles
Mobile Gaming Behaviors: An Exploratory Study of Mobile Game Players' Agency in Space and Time
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Eludamos: Journal for Computer Game Culture Vol. 2 No. 2 (2008) - Reviews
Grand Theft Auto IV Considered as an Atrocity Exhibition
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Eludamos: Journal for Computer Game Culture Vol. 1 No. 1 (2007) - Reports
Black and White: Attending the Games Convention 2007
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Eludamos: Journal for Computer Game Culture Vol. 9 No. 1 (2018) - Articles
"No Going Back": The Telltale Model as Thought Experiment
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Eludamos: Journal for Computer Game Culture Vol. 4 No. 1 (2010) - Interviews
"Stay Small and Keep it All": Making a Big Splash in Boutique Game Development
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Eludamos: Journal for Computer Game Culture Vol. 2 No. 2 (2008) - Reviews
The 3D Story
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Eludamos: Journal for Computer Game Culture Vol. 6 No. 1 (2012) - Perspectives
Teaching Serious Issues through Player Engagement in an Interactive Experiential Learning Scenario
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Eludamos: Journal for Computer Game Culture Vol. 2 No. 1 (2008) - Introduction
Introduction
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Eludamos: Journal for Computer Game Culture Vol. 9 No. 1 (2018) - Articles
On the Brink of Virtual Extinction: Hunting and Killing Animals in Open World Video Games
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Eludamos: Journal for Computer Game Culture Vol. 3 No. 1 (2009) - Positions
Reproducing the machine
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Eludamos: Journal for Computer Game Culture Vol. 6 No. 1 (2012) - Perspectives
Urban Games to Design the Augmented City
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Eludamos: Journal for Computer Game Culture Vol. 4 No. 2 (2010) - Perspectives
Hyper-Ludicity, Contra-Ludicity, and the Digital Game
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Eludamos: Journal for Computer Game Culture Vol. 2 No. 1 (2008) - Positions
Innovation NOT Opposition: The Logic of Distinction of Independent Games
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Eludamos: Journal for Computer Game Culture Vol. 9 No. 1 (2018) - Articles
Playing the (International) Movie: Intermediality and the Appropriation of Symbolic Capital in Final Fight and the Beat ’em up Genre
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Eludamos: Journal for Computer Game Culture Vol. 4 No. 1 (2010) - Interviews
Evoking the Inexpressible: The Fine Art and Business of Games
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Eludamos: Journal for Computer Game Culture Vol. 3 No. 1 (2009) - Perspectives
Serious games taken seriously
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Eludamos: Journal for Computer Game Culture Vol. 4 No. 2 (2010) - Perspectives
Screening Play: Rules, Wares, and Representations in “Realistic” Video Games
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Eludamos: Journal for Computer Game Culture Vol. 2 No. 1 (2008) - Perspectives
Introduction to Gender and Games – Moving the field forward
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Eludamos: Journal for Computer Game Culture Vol. 9 No. 1 (2018) - Articles
Challenging the User-Avatar Dichotomy in Avatar Customization Research
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Eludamos: Journal for Computer Game Culture Vol. 3 No. 1 (2009) - Perspectives
Passionate Digital Play-Based Learning. (Re)Learning in computer games like Shadow of the Colossus
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Eludamos: Journal for Computer Game Culture Vol. 6 No. 1 (2012) - Perspectives
Designscape – A Suggested Game Design Prototyping Process Tool
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Eludamos: Journal for Computer Game Culture Vol. 2 No. 1 (2008) - Perspectives
Theorizing gender and digital gameplay: Oversights, accidents and surprises
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Eludamos: Journal for Computer Game Culture Vol. 9 No. 1 (2018) - Call for Papers
Games and AI. Special Issue
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Eludamos: Journal for Computer Game Culture Vol. 3 No. 1 (2009) - Perspectives
Key Dimensions of Contemporary Video Game Literacy: Towards A Normative Model of the Competent Digital Gamer
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Eludamos: Journal for Computer Game Culture Vol. 6 No. 1 (2012) - Articles
Skin Games: Fragrant Play, Scented Media and the Stench of Digital Games
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Eludamos: Journal for Computer Game Culture Vol. 4 No. 2 (2010) - Perspectives
Playing the Second World War: Call of Duty and the Telling of History
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Eludamos: Journal for Computer Game Culture Vol. 4 No. 1 (2010) - Interviews
No B.S.: The Contemporary Practice of Game Education, Design, and Development
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Eludamos: Journal for Computer Game Culture Vol. 3 No. 1 (2009) - Perspectives
Notes on the Biographical Meaning of Games and Online-Games
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Eludamos: Journal for Computer Game Culture Vol. 6 No. 1 (2012) - Articles
Geocaching: Interactive Communication Instruments Around the Game
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Eludamos: Journal for Computer Game Culture Vol. 4 No. 2 (2010) - Perspectives
Strategy Computer Games and Discourses of Geopolitical Order
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Eludamos: Journal for Computer Game Culture Vol. 2 No. 1 (2008) - Perspectives
Real Boys Carry Girly Epics: Normalising Gender Bending in Online Games
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Eludamos: Journal for Computer Game Culture Vol. 10 No. 1 (2019) - Perspectives
Games and AI: Paths, Challenges, Critique
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Eludamos: Journal for Computer Game Culture Vol. 6 No. 1 (2012) - Articles
The Professional Identity of Gameworkers Revisited. A Qualitative Inquiry on the Case Study of German Professionals
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Eludamos: Journal for Computer Game Culture Vol. 4 No. 2 (2010) - Perspectives
Removing the Checks and Balances That Hamper Democracy: Play and the Counter-hegemonic Contradictions of Grand Theft Auto IV
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Eludamos: Journal for Computer Game Culture Vol. 2 No. 1 (2008) - Perspectives
The Impact of Nintendo's "For Men" Advertising Campaign on a Potential Female Market
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Eludamos: Journal for Computer Game Culture Vol. 4 No. 1 (2010) - Reviews
Planets as small as your house. A review of Super Mario Galaxy
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Eludamos: Journal for Computer Game Culture Vol. 3 No. 1 (2009) - Perspectives
Tanks, Chauffeurs and Backseat Drivers: Competence in MMORPGs
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Eludamos: Journal for Computer Game Culture Vol. 4 No. 2 (2010) - Perspectives
Commodifying Scarcity: Society, Struggle, and Spectacle in World of Warcraft
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Eludamos: Journal for Computer Game Culture Vol. 10 No. 1 (2019) - Perspectives
A Feel for the Game: AI, Computer Games and Perceiving Perception
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Eludamos: Journal for Computer Game Culture Vol. 4 No. 1 (2010) - Reviews
Book Review: The Ethics of Computer Games by Miguel Sicart
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Eludamos: Journal for Computer Game Culture Vol. 6 No. 1 (2012) - Reviews
The Winding Road to Discovery: A Review of Gaming Matters: Gaming Matters: Art, Science, Magic, and the Computer Game Medium
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Eludamos: Journal for Computer Game Culture Vol. 4 No. 2 (2010) - Perspectives
Really Fake: The Magic Circle, the Mundane Circle, and the Everyday
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Eludamos: Journal for Computer Game Culture Vol. 2 No. 1 (2008) - Articles
Language Games/Game Languages: Examining Game Design Epistemologies Through a ‘Wittgensteinian’ Lens
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Eludamos: Journal for Computer Game Culture Vol. 5 No. 1 (2011) - Positions
The Performance of Gameplay: Developing a Ludoliteracy
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Eludamos: Journal for Computer Game Culture Vol. 3 No. 1 (2009) - Articles
Games and Self-Imagining, a Comparative Media Perspective
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Eludamos: Journal for Computer Game Culture Vol. 7 No. 1 (2013) - Positions
Digital Seriality: On the Serial Aesthetics and Practice of Digital Games
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Eludamos: Journal for Computer Game Culture Vol. 4 No. 2 (2010) - Articles
Strange Reality: On Glitches and Uncanny Play
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Eludamos: Journal for Computer Game Culture Vol. 2 No. 1 (2008) - Articles
Digital Gaming: A Comparative International Study of Youth Culture in a Peaceful and War Zone Country
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Eludamos: Journal for Computer Game Culture Vol. 10 No. 1 (2019) - Perspectives
How Gamification Affects Crowdsourcing: The Case of Amazon Mechanical Turk
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Eludamos: Journal for Computer Game Culture Vol. 5 No. 1 (2011) - Articles
Career attitudes of men and women working in the computer games industry
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Eludamos: Journal for Computer Game Culture Vol. 3 No. 1 (2009) - Articles
'I am Trying to Believe': Dystopia as Utopia in the Year Zero Alternate Reality Game
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Eludamos: Journal for Computer Game Culture Vol. 4 No. 2 (2010) - Articles
Designing and Implementing an Assessment Plan for a Virtual Engineering Lab
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Eludamos: Journal for Computer Game Culture Vol. 10 No. 1 (2019) - Perspectives
Study of Artificial Intelligent Algorithms Applied in Procedural Content Generation in Video Games
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Eludamos: Journal for Computer Game Culture Vol. 3 No. 1 (2009) - Reviews
I HEART LocoRoco – a reading of a gameplay experience
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Eludamos: Journal for Computer Game Culture Vol. 7 No. 1 (2013) - Articles
Played and Designed Sociality in a Massive Multiplayer Online Game
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Eludamos: Journal for Computer Game Culture Vol. 5 No. 1 (2011) - Articles
First-Person Shooters: Immersion and Attention
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Eludamos: Journal for Computer Game Culture Vol. 3 No. 1 (2009) - Reviews
The pleasurable lightness of being: Interface, mediation and meta-narrative in Lucasfilm's Loom
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Eludamos: Journal for Computer Game Culture Vol. 2 No. 1 (2008) - Articles
Two Halves of Play - Simulation versus Abstraction and Transformation in Sports Videogames Design
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Eludamos: Journal for Computer Game Culture Vol. 3 No. 1 (2009) - Reviews
Pure Hardcore? wipEout HD and current game design
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Eludamos: Journal for Computer Game Culture Vol. 7 No. 1 (2013) - Articles
The gendered identity of women in the games industry
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Eludamos: Journal for Computer Game Culture Vol. 5 No. 1 (2011) - Articles
The Role of Fantasy in Video Games: A Reappraisal
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Eludamos: Journal for Computer Game Culture Vol. 3 No. 1 (2009) - Reviews
Assembling a Mosaic of the Future: The Post-Nuclear World of Fallout 3
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Eludamos: Journal for Computer Game Culture Vol. 2 No. 1 (2008) - Articles
Signifying the West: Colonialist Design in Age of Empires III: The WarChiefs
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Eludamos: Journal for Computer Game Culture Vol. 10 No. 1 (2019) - Perspectives
Gamified Flow and the Sociotechnical Production of AI
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Eludamos: Journal for Computer Game Culture Vol. 10 No. 1 (2019) - Perspectives
The Development of Decision Support Systems in the 1960s as Antecedent of “AI-Rationality”
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Eludamos: Journal for Computer Game Culture Vol. 3 No. 2 (2009) - Positions
Doubly Real: Game Studies and Literary Anthropology; or, Why We Play Games
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Eludamos: Journal for Computer Game Culture Vol. 12 No. 1 (2021) - Introduction
Introduction: Playfulness across Media
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Eludamos: Journal for Computer Game Culture Vol. 7 No. 1 (2013) - Articles
Making Sense of Play in Video Games: Ludus, Paidia, and Possibility Spaces
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Eludamos: Journal for Computer Game Culture Vol. 2 No. 1 (2008) - Reviews
Genetically Enhanced Possibility Spaces
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Eludamos: Journal for Computer Game Culture Vol. 10 No. 1 (2019) - Perspectives
The Ontology of Incremental Games: Thinking Like the Computer in Frank Lantz’s Universal Paperclips
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Eludamos: Journal for Computer Game Culture Vol. 5 No. 1 (2011) - Articles
How to Define a Genre: A Lacanian-marxist Case Study of the NES Platform Game
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Eludamos: Journal for Computer Game Culture Vol. 3 No. 2 (2009) - Perspectives
Generations and Game Localization
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Eludamos: Journal for Computer Game Culture Vol. 7 No. 1 (2013) - Articles
Analysing God of War: A Hero’s Journey
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Eludamos: Journal for Computer Game Culture Vol. 4 No. 2 (2010) - Articles
Online Gaming and the Social Construction of Virtual Victimization
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Eludamos: Journal for Computer Game Culture Vol. 2 No. 1 (2008) - Reviews
Bioshock: A Critical Historical Perspective
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Eludamos: Journal for Computer Game Culture Vol. 11 No. 1 (2020) - Perspectives
Gaming and the ‘Parergodic’ Work of Seriality in Interactive Digital Environments
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Eludamos: Journal for Computer Game Culture Vol. 12 No. 1 (2021) - Perspectives
The Meaning of Playfulness: A Review of the Contemporary Definitions of the Concept across Disciplines
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Eludamos: Journal for Computer Game Culture Vol. 11 No. 1 (2020) - Perspectives
A Game on Time: The Witness and the Temporality of the Digital Image
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Eludamos: Journal for Computer Game Culture Vol. 12 No. 1 (2021) - Perspectives
Can Playfulness Be Designed? Understanding Playful Design through Agency in Astroneer (2019)
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Eludamos: Journal for Computer Game Culture Vol. 12 No. 1 (2021) - Perspectives
There Is No Immersion: Critical Intervention through Hypermediacy in Metagames
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Eludamos: Journal for Computer Game Culture Vol. 11 No. 1 (2020) - Perspectives
Steps towards a Phenomenology of Video Games—Some Thoughts on Analyzing Aesthetics and Experience
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Eludamos: Journal for Computer Game Culture Vol. 12 No. 1 (2021) - Perspectives
Playing with Plants, Loving Computers: Queer Playfulness beyond the Human in Digital: A Love Story by Christine Love and Rustle Your Leaves to Me Softly by Jess Marcotte and Dietrich Squinkifer
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Eludamos: Journal for Computer Game Culture Vol. 11 No. 1 (2020) - Perspectives
“This Is a Story about Regeneration”: Understanding The Missing: J. J. Macfield and the Island of Memories
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Eludamos: Journal for Computer Game Culture Vol. 12 No. 1 (2021) - Perspectives
Taking Playful Scholarship Seriously: Discursive Game Design as a Means of Tackling Intractable Controversies
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Eludamos: Journal for Computer Game Culture Vol. 11 No. 1 (2020) - Perspectives
The Lifelike Death: Dark Souls and the Dialectics in Black
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Eludamos: Journal for Computer Game Culture Vol. 12 No. 1 (2021) - Perspectives
Play and Playfulness in Lynda Barry’s What It Is
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Eludamos: Journal for Computer Game Culture Vol. 11 No. 1 (2020) - Perspectives
Training for the Military? Some Historical Considerations Towards a Media Philosophical Computer Game Philosophy
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Eludamos: Journal for Computer Game Culture Vol. 12 No. 1 (2021) - Perspectives
The Playful Affordances of Picture Book Apps for Children
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Eludamos: Journal for Computer Game Culture Vol. 11 No. 1 (2020) - Perspectives
The Game Studies Crisis: What Are the Rules of Play?
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Eludamos: Journal for Computer Game Culture Vol. 12 No. 1 (2021) - Perspectives
Playing Make-Believe with #homemadeDisney Pandemic Ride Videos
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