QUIJANO-CRUZ, J. Using Literary Theory to Read Games: Power, Ideology, and Repression in Atlus’ Growlanser: Heritage of War. Eludamos: Journal for Computer Game Culture, [S. l.], v. 2, n. 2, p. 161–168, 2008. DOI: 10.7557/23.5979. Disponível em: https://eludamos.org/index.php/eludamos/article/view/vol2no2-2. Acesso em: 25 apr. 2024.