PINCHBECK, D. An Analysis of Persistent Non-Player Characters in the First-Person Gaming genre 1998-2007: a case for the fusion of mechanics and diegetics. Eludamos: Journal for Computer Game Culture, [S. l.], v. 3, n. 2, p. 261–279, 2009. DOI: 10.7557/23.6009. Disponível em: https://eludamos.org/index.php/eludamos/article/view/vol3no2-9. Acesso em: 28 apr. 2024.