This paper attempts to highlight some of the research that has been conducted worldwide in the area of computational models of emotions, with a particular emphasis on agent emotions suitable for simulations and games. The intended outcome is to both review some of the more prominent research in the field, and to also ascertain the level of formal psychology that may underpin such work with a view to proposing that there is scope for an architecture built from the ground up, that arises from non-conflicting theories of emotion.
Stuart Ian Slater, University of Wolverhampton
Stuart Slater is a principal lecturer in games and digital media in the school of IT & Computing at the University of Wolverhampton. His current research involves the development of an ‘agent emotion architecture’ for use with commercial games and simulation projects.
Kevan Buckley is a principal lecturer in the school of IT & Computing at the University of Wolverhampton. His research interests lie in the application of AI techniques to robotics, games, machine vision and forensic sciences.