Designing and Implementing an Assessment Plan for a Virtual Engineering Lab

Authors

  • Marilee J. Bresciani San Diego State University
  • Khaled Morsi San Diego State University
  • Mark Tucker San Diego State University
  • Mark Siprut San Diego State University
  • Kris Stewart San Diego State University
  • Allison Duncan San Diego State University

DOI:

https://doi.org/10.7557/23.6048

Abstract

This article describes the process of creating, implementing, and assessing an innovative learning tool. The game based laboratory simulation, “Gaming for Applied Materials Engineering” (GAME), incorporated into the Engineering curriculum at a large public university, is intended to facilitate the same learning previously taught in a traditional hands-on laboratory. Through this technological tool, researchers hope to extend an integral learning opportunity to students currently unable to access physical labs, as well as, to augment and reinforce the material taught to those currently enrolled in physical lab courses. Throughout the article, the research team discusses the assessment methodology, describes several challenges overcome, and offers recommendations for others interested in utilizing game-based technology in educational settings.

 

 

Author Biographies

  • Marilee J. Bresciani, San Diego State University
    Marilee J. Bresciani Ph.D. Professor of Postsecondary Educational Leadership, coordinates the masters in student affairs/services in community colleges and higher education, and the masters and doctoral programs in community college leadership.
  • Khaled Morsi, San Diego State University
    Khaled Morsi Ph.D., Associate Professor of Mechanical Engineering
  • Mark Tucker, San Diego State University
    Mark Tucker, Ph.D., Professor and Research Associate in the Department of Administration, Rehabilitation, and Postsecondary Education
  • Mark Siprut, San Diego State University
    Mark Siprut M.F.A., Associate Professor, of Art Design and Art History
  • Kris Stewart, San Diego State University
    Kris Stewart, Ph.D, Professor of Computer Science.
  • Allison Duncan, San Diego State University
    Allison Duncan, Graduate Research Associate in the Department of Administration, Rehabilitation, and Postsecondary Education

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Published

2010-11-04

Issue

Section

Articles

How to Cite

Bresciani, M. J., Morsi, K., Tucker, M., Siprut, M., Stewart, K., & Duncan, A. (2010). Designing and Implementing an Assessment Plan for a Virtual Engineering Lab. Eludamos: Journal for Computer Game Culture, 4(2), 277–285. https://doi.org/10.7557/23.6048