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Vol. 8 No. 1 (2014)
Vol. 8 No. 1 (2014)
DOI:
https://doi.org/10.7557/23.81
Published:
2014-12-12
Introduction
Introduction: Ludic Seriality, Digital Seriality
Shane Denson, Andreas Jahn-Sudmann
1 - 5
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Articles
From NES-4021 to moSMB3.wmv: Speedrunning the Serial Interface
Patrick LeMieux
7 - 31
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“Tap, tap, flap, flap.” Ludic Seriality, Digitality, and the Finger
Till A. Heilmann
33 - 46
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Prolonging the Magic: The political economy of the 7th generation console game
David B. Nieborg
47 - 63
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Finishing the Fight, One Step at a Time: Seriality in Bungie’s Halo
Jens Bonk
65 - 81
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“Did you shoot the girl in the street?” – On the Digital Seriality of The Walking Dead
Maria Sulimma
83 - 100
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Seriality's Ludic Promise: Film Serials and the Pre-History of Digital Gaming
Scott Higgins
101 - 113
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Types and Bytes. Ludic Seriality and Digital Typography
Lisa Gotto
115 - 128
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Digital Seriality as Structure and Process
Dominik Maeder, Daniela Wentz
129 - 149
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The Eternal Recurrence of All Bits
How Historicizing Video Game Series Transform Factual History into Affective Historicity
Tobias Winnerling
151-170
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Gandalf on the Death Star: Levels of Seriality between Bricks, Bits, and Blockbusters
Rikke Toft Nørgård, Claus Toft-Nielsen
171 - 198
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