Understanding the User Experience of AI Through the Lens of Game Studies

Henrik Warpefelt, Magnus Johansson

Abstract


In recent years, video games have arisen as a frontier for Artificial Intelligence (AI), with game developers making extensive use of AI technologies in their games. However, scholars have called for a more user-focused understanding of how AI affects the gaming experience. In this paper, we present a theoretical framework for how the user experience of AI can be understood and analyzed in terms of the affordances that are provided to players. We also present a typology of affordances relevant to AI in games.


Keywords


Affordances; Artificial intelligence for games; user experience; game studies

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