Study of Artificial Intelligent Algorithms Applied in Procedural Content Generation in Video Games

Authors

  • Martín González-Hermida Universidade de Vigo
  • Enrique Costa-Montenegro Universidade de Vigo
  • Beatriz Legerén-Lago Universidade de Vigo
  • Antonio Pena-Giménez Universidade de Vigo

DOI:

https://doi.org/10.7557/23.6171

Abstract

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Published

2020-04-21

Issue

Section

Perspectives

How to Cite

González-Hermida, M., Costa-Montenegro, E., Legerén-Lago, B., & Pena-Giménez, A. (2020). Study of Artificial Intelligent Algorithms Applied in Procedural Content Generation in Video Games. Eludamos: Journal for Computer Game Culture, 10(1), 39–54. https://doi.org/10.7557/23.6171