Designscape – A Suggested Game Design Prototyping Process Tool

Authors

  • Jon Manker Södertörn University

DOI:

https://doi.org/10.7557/23.6140

Abstract

In this work the prototyping process of game design is analysed and a model, the designscape, is suggested. The analysis is based on empirical data consisting of interviews with game designers; at leading positions in ten game companies and at two educational programs focusing on game design. The prime perspective presented as basis for the model is rhetoric in relation to the prototyping process. The intended value of the designscape is to provide deepened information and knowledge about the design process. 

Author Biography

Jon Manker, Södertörn University

Lecturer

Department of Communication, Media and IT

Downloads

Published

2012-05-25

How to Cite

Manker, J. (2012) “Designscape – A Suggested Game Design Prototyping Process Tool”, Eludamos: Journal for Computer Game Culture, 6(1), pp. 85–98. doi: 10.7557/23.6140.

Issue

Section

Perspectives